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Registering your team and entering tournaments

Team registration and event signup run through VEX and VEX Events — here's the local map.

Two different registrations trip up new coaches: registering your team (once a season, with VEX/Global Robotics) and registering for events (per tournament, on VEX Events at events.vex.com). Both live outside gainingSTEAM — VEX Events is the system of record for teams and event registration; we run the local events and operations.

Registering (or renewing) your team

Team registration happens in the Team Registration Wizard at events.vex.com. Two paths:

  • Register a new team — for a brand-new team; VEX assigns your team number.
  • Renew a returning team — coming back for another season? Renew instead of re-registering: it keeps your team number, along with its competition history, rankings, and awards.

The complete, authoritative walkthrough is Global Robotics' own guide: Registering a New Team (it covers renewal too). Our Register a Team page is a Nebraska-friendly summary of the same process — and if you get stuck, email us.

Entering a tournament

Registered teams sign up for specific events on VEX Events — find the event (our calendar links each competition's VEX Events page), check its capacity, and register your team there.

Deadlines to expect

Local events set their key dates — payment, engineering notebook submission (for remote-notebooks judging), and consent forms. Your event's organizer tracks these in our system and will communicate them to you; put them on your calendar the day you register, and see The engineering notebook for what the notebook deadline means in practice.

Sources

Authoritative documentation this article draws on. Check these for the latest official guidance:

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